Blood the Last Vampire Creature (Lunch Crunch) by Giovanni Nakpil

I've always wanted to do a rendition of the vampire monsters from the anime "Blood: The Last Vampire". After seeing Casey Love's awesome clay maquette of this creature, it pushed me to do a lunch crunch version, which also borrows a lot from Carlos Huante's version found in his site. This model took about 2 sessions to get to this point. I'll call it done for now and move on to the next thing for the next crunch.

Redforward Interview by Giovanni Nakpil

I did an interview with the awesome folks at Redforward (thanks Jean-Eric and Diego). I would like to thank my friend Carlos Huante for the surprise introduction.

Please click on the image below for the link to the interview.


Lunch Crunch Giant by Giovanni Nakpil

What exactly is a lunch crunch, you say? I was introduced to it by my work buddy Matt Furniss, where a group of us spend our lunchtime building our own personal models in Zbrush (or any prefered modeling tool). I found this to be quite liberating since I had never originally been into speed sculpting, so the thought of getting a model to a certain point with only 90 minutes was pretty daunting. This giant is one of the models that came out of our session that I was pretty happy with. I also spent an extra two hours here at home polishing him up before posting it here.


Here's the model in

The images:

Tarkas Rendition by Giovanni Nakpil

I wanted to do my own rendition of Tars Tarkas the Thark from "Princess of Mars" and "John Carter". My take ended up being a lot more alien than the humanoid-ish figure we've seen. This is a very early WIP of me having some fun with forms.

Day Off by Giovanni Nakpil

Today is my first day off in many months. I just finished a very intense work project, so it's been such a fantastic weekend of re-energizing, being creative and hanging out with my wife. Of course I had to squeeze in a model somewhere so I decided to Zbrush Wolverine, one of my favorite comic book characters. I started off with a dynamesh sphere and from there went with the symmetry turned off. It's such a great exercise to model something with the symmetry off. Working without that safety net can be very liberating. I find that I am more decisive with the marks I do on the surface rather than being wishy-washy.

After Olivetti by Giovanni Nakpil

This particular piece came about from wanting to do an anatomy sketch of a muscular fella. Since I've been looking at a lot of Ariel Olivetti's works, I wanted to capture some of his vibe into this figure. I definitely want to get back to doing more figurative pieces once work stops being so busy. For now I'll do these sporadic sketches late at night.